The Samurai are the military force of Seinaru Kenouhou, and one of the different classes the playerbase can choose to play from on Shinobi Story Online.
What are Samurai?Edit
Samurai are Warriors who have often dissented from the Shinobi nations, for one reason or another. Samurai are trained in the arts of Chi and Kenjutsu. Samurai truly believe Shinobi do not deserve Katanas, as they do not respect the Soul of the blade, or for other reasons.
Samurai are lead by a Warlord (currently none), and managed by 1 or more Generals (currently only Saigai, Meshie). They are supported by the Priests and Priestesses of Seinaru
Why should you play a Samurai?Edit
Many players who choose to play the Samurai do so knowing it is primarily an RP-only class, not made for verbing.
Many consider their pure melee style combat more exciting to play with over the many styles of techniques Shinobi give. Samurai are supported in this in being given enhanced mods and often being treated as a Single higher rank in their own ranks when combating a Shinobi in melee combat (or when comparing in pure RP).
What are the downsides to a Samurai?Edit
Samurai are entirely weak to the effects of Genjutsu, and until the General Rank, most Samurai have basically nothing to offer to a Long-Range game outside of Tou Rendan and Kenchikara.
Samurai also lack any and all means of dealing with Sound-Type Edo Tensei opponents, and few measures to defeat a Kokonerasu-Type Edo Tensei.
Samurai also lack any serious means of winning verb combat outside of the General Rank. With most of their techniques costing too much chi/chakra for too little damage.
Finally, Samurai rely on assistance from the Priests and Priestesses. Without which, they are often easy to pick off.
- This page takes into consideration that the Demon style is, as of the time of this posting, "lost" to Seinaru Kenouhou, and hence the Samurai.
Samurai Technique (Basic) List:Edit
This list does not include Demon style techniques yet (due to IC reasons, it is basically no longer available to the Samurai). Oukashou and Hamma may be wrong, please fix them if they are. Please fill it in as needed.
The basic technique of all Samurai. Tou Rendan is explained as coating the sword with one's own chi, then releasing it in a slash. Tou Rendan is noted to be allowed a maximum of 4 blades at once (excluding at General and higher level), wherein each blade on average inflicts as much as a normal human slash.
An upgraded form of Tou Rendan. At an inexperienced level, it is far slower, but still far more deadly than a basic Tou Rendan. Coming with the downside of requiring the user be standing in place, Kenchikara is often used as a finishing blow after forcing the opponent into the air.
Suimen Hokou no Waza (ver. Chi)Edit
A variant of the technique utilized by the Shinobi. Samurai have evolved their technique through their chi to work all over their body. Experienced practitioners can attach weapons in place against the armor without pulling the armor against their bodies, and other such tricks.
Kasai no HenkakuEdit
Amongst the most versatile of techniques in the Samurai arsenal, it has many forms, but useless altogether in verb. By cutting through the ground or stabbing into it, a Samurai can produce anything from a wall of flames from the cut, to a crevice/crater that produces flames. Easily considered the most diverse of the Samurai techniques. A favored technique for sealing major wounds in emergencies.
A complex technique, that requires a Samurai to not only understand how a wound was made, but counter it exactly, making it difficult for use outside of training purposes. One of the sole reasons for a Samurai to carry a kunai, if only to perfectly counter a kunai wound. Applied by coating the sword with chi, resulting in a purple-pink coat near the tip of the blade, then slashing the wound in the complete opposite of it's application. Noted to still inflict massive pain, and mostly helps seal the wound, but will not accelerate it's recovery.
Chi Release (1 and 2)Edit
A technique mastered through releasing one's chi, although seemingly the method on acquirement and activation differs from Samurai to Samurai (due to admin inconsistency?). Chi release is the equivalent to the first and second gates of the Hachimon (8 Heavenly gates) in almost every way.
A technique utilizing hand-seals unique to the Samurai's practices, this technique shares minor similarities with In'yu Shometsu. The technique uses one's chi to forcibly shut wounds, hence preventing excess blood lost.
The equivalent of the Shinobi's Oukashou. Although the technique provides a massive boost in strength, for mysterious reasons it does not supplement the Samurai's abilities when wielding a weapon, completing driving their kenjutsu skills into near obscurity. The greater the Samurai's strength without the technique, the greater the gain of strength with the technique.
The ultimate basic-style Samurai Chi technique. Hamma Reppujin is conducted by channeling 3/4ths of one's full chi into their sword, causing the blade to glow a bright light color such as white. The user then thrusts their katana into the sky, launching a lightning bolt of chi (unconfirmed: which bounces off a cloud and hits the enemy).